In a world of too many options and too little
time, our obvious choice is to just ignore the ordinary stuff. Marketing guru
Seth Godin spells out why, when it comes to getting our attention, bad or
bizarre ideas are more successful than boring ones.
Seth Godin is an entrepreneur and blogger who thinks about the
marketing of ideas in the digital age. His newest interest: the tribes we lead.
"Seth Godin
may be the ultimate entrepreneur for the Information Age," Mary Kuntz
wrote in Business Week
nearly a decade ago. "Instead
of widgets or car parts, he specializes in ideas -- usually,
but not always, his own." In fact, he's as focused on spreading ideas as
he is on the ideas themselves.
Godin has
produced several critically acclaimed and attention-grabbing books,
including Permission
Marketing, All Marketers Are Liars, and Purple Cow (which
was distributed in a milk carton). In 2005, Godin founded Squidoo.com, a Web site where users can share links and information about an
idea or topic important to them.
“[Godin] is a
demigod on the Web, a best-selling author, highly sought-after lecturer,
successful entrepreneur, respected pundit and high-profile blogger. He is uniquely
respected for his understanding of the Internet.” — Forbes.com
Excerpts from
Transcipt
… I think that the way you're going to get what
you want, or cause the change that you want to change, to happen, is to figure
out a way to get your ideas to spread.
… what we are
living in is a century of idea diffusion. That people who can spread ideas,
regardless of what those ideas are, win.
… Now, this is
Copernicus, and he was right, when he was talking to anyone who needs to hear
your idea. "The world revolves around me." Me, me, me, me. My
favorite person — me. I don't want to get email from anybody; I want to get
"memail."
… in a world where
we have too many choices and too little time, the obvious thing to do is just
ignore stuff.
… The thing that's
going to decide what gets talked about, what gets done, what gets changed, what
gets purchased, what gets built, is: "Is it remarkable?" And
"remarkable" is a really cool word, because we think it just means
"neat," but it also means "worth making a remark about." And
that is the essence of where idea diffusion is going.
… A couple of quick
rules to wrap up. The first one is: Design is free when you get to scale. The
people who come up with stuff that's remarkable more often than not figure out
how to put design to work for them.
Number two: The
riskiest thing you can do now is be safe. The safe thing to do now is to be at
the fringes, be remarkable.
And being very good
is one of the worst things you can possibly do. Very good is boring. Very good
is average. If it's very good, it's not going to work, because no one's going
to notice it.
… So what you need
to do is figure out who does care. Who is going to raise their hand and say,
"I want to hear what you're doing next," and sell something to them.
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